

Kyle Palmieri also scored for the Islanders. Nelson tied it on the power play with his sixth goal at 12:46 before Lee put the Islanders ahead at 14:30. The Rangers were ahead 3-1 heading into the third at Madison Square Garden before Pelech scored his first of the season 14 seconds into the period. You can switch between Joystick and D-Pad, and also modify the size of controller.NEW YORK - Adam Pelech, Brock Nelson and Anders Lee scored third-period goals as the New York Islanders rallied for another comeback victory Tuesday night, 4-3 over the rival New York Rangers. The player get one more life every 20000 points. Once the player has run out of lives, the game will be over. The rocks will also kill the player on contact, so the player has to be careful not to get trapped between rocks and the red cars. Unlike the cars and flags, their positions are not shown on the radar, so the player has to be careful for them. The rocks are randomly distributed throughout the maze, increasing in number as the game progresses. There are also stationary rocks that the player must avoid.

When fuel runs out, the smoke screen no longer works, so it very quickly falls victim to the red cars. The blue car has a limited amount of fuel which is consumed with time, though it is normally sufficient to last until all flags have been collected. Using the smokescreen uses a small amount of fuel. If a red car runs into a cloud of smokescreen, it will be momentarily stunned and won't kill the player on contact. However, the player has a smokescreen, to use against the red cars. The number of these cars begins at one and increases in number throughout to five. Several red cars chase the blue one around the maze, and contact with any of them results in losing a life when hit. The player will also obtain a fuel bonus after get the lucky flag(indicated by red L) and after the round is complete, and it varies depending on how much fuel is remaining according to the fuel gauge. If the player dies, however, the double bonus is lost.

There are also special flags (indicated by red S) - if the player collects it, the value earned from flags doubles for the rest of the round. The flags increase in value as they are collected: the first is 100 points, the second is 200, the third is 300, and so on. The player must collect all of the flags to clear the round and move on to the next round. The car automatically moves in whichever direction the joystick/d-pad is pressed, but if it runs into a wall, it will turn and continue. The player drives a blue car around a multi-directional, scrolling maze. Collect all the flags and escape the chase of red cars through the smokescreen
